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	<id>https://oblivion.azuriteforest.net/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Redguard%3AEnemy_Push_Clip</id>
	<title>Redguard:Enemy Push Clip - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://oblivion.azuriteforest.net/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Redguard%3AEnemy_Push_Clip"/>
	<link rel="alternate" type="text/html" href="https://oblivion.azuriteforest.net/mediawiki/index.php?title=Redguard:Enemy_Push_Clip&amp;action=history"/>
	<updated>2026-06-16T12:20:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://oblivion.azuriteforest.net/mediawiki/index.php?title=Redguard:Enemy_Push_Clip&amp;diff=3889&amp;oldid=prev</id>
		<title>&gt;MeemawHustlin at 21:00, 27 May 2023</title>
		<link rel="alternate" type="text/html" href="https://oblivion.azuriteforest.net/mediawiki/index.php?title=Redguard:Enemy_Push_Clip&amp;diff=3889&amp;oldid=prev"/>
		<updated>2023-05-27T21:00:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:00, 27 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|title&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|title&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|category = Clipping&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|category = Clipping&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|aka = Enemy Clip&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|aka = Enemy Clip&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Sword Push&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|image =  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|image =  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|videoLink =  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|videoLink =  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>&gt;MeemawHustlin</name></author>
	</entry>
	<entry>
		<id>https://oblivion.azuriteforest.net/mediawiki/index.php?title=Redguard:Enemy_Push_Clip&amp;diff=3888&amp;oldid=prev</id>
		<title>&gt;MeemawHustlin at 20:57, 27 May 2023</title>
		<link rel="alternate" type="text/html" href="https://oblivion.azuriteforest.net/mediawiki/index.php?title=Redguard:Enemy_Push_Clip&amp;diff=3888&amp;oldid=prev"/>
		<updated>2023-05-27T20:57:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:57, 27 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot;&gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The Goblin Cave password door can be clipped through on the wrong side using the nearby goblin, allowing for getting to Kithral&amp;#039;s Journal via the teleporter to save time. (Discovered by MeemawHustlin)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The Goblin Cave password door can be clipped through on the wrong side using the nearby goblin, allowing for getting to Kithral&amp;#039;s Journal via the teleporter to save time. (Discovered by MeemawHustlin)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The Dwarven Ruins can be skipped almost entirely by using a guard to clip through the door to the boss room in the main hub area. This is sometimes called Dane Skip. (Discovered by &amp;#039;&amp;#039;&amp;#039;[https://clips.twitch.tv/EmpathicEnticingMoonWoofer-0TjKCzETgtuzwwOX zach]&amp;#039;&amp;#039;&amp;#039;)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The Dwarven Ruins can be skipped almost entirely by using a guard to clip through the door to the boss room in the main hub area. This is sometimes called Dane Skip. (Discovered by &amp;#039;&amp;#039;&amp;#039;[https://clips.twitch.tv/EmpathicEnticingMoonWoofer-0TjKCzETgtuzwwOX zach]&amp;#039;&amp;#039;&amp;#039;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** You can clip straight to the treasure room during the catacombs escape. (Discovered by [https://youtu.be/PaVNQfyAyTM Gizmovor])&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** You can clip straight to the treasure room during the catacombs escape. (Discovered by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;[https://youtu.be/PaVNQfyAyTM Gizmovor]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mechanics==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mechanics==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>&gt;MeemawHustlin</name></author>
	</entry>
	<entry>
		<id>https://oblivion.azuriteforest.net/mediawiki/index.php?title=Redguard:Enemy_Push_Clip&amp;diff=3887&amp;oldid=prev</id>
		<title>&gt;MeemawHustlin at 20:56, 27 May 2023</title>
		<link rel="alternate" type="text/html" href="https://oblivion.azuriteforest.net/mediawiki/index.php?title=Redguard:Enemy_Push_Clip&amp;diff=3887&amp;oldid=prev"/>
		<updated>2023-05-27T20:56:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:56, 27 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* This trick can be fairly RNG heavy in terms of getting the right angle and waiting for the lunge attack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* This trick can be fairly RNG heavy in terms of getting the right angle and waiting for the lunge attack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* This clipping method allows for several notable sequence breaks:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* This clipping method allows for several notable sequence breaks:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The Goblin Cave password door can be clipped through on the wrong side using the nearby goblin, allowing for getting to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it &lt;/del&gt;via the teleporter to save time. (Discovered by MeemawHustlin)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The Goblin Cave password door can be clipped through on the wrong side using the nearby goblin, allowing for getting to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kithral&#039;s Journal &lt;/ins&gt;via the teleporter to save time. (Discovered by MeemawHustlin)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The Dwarven Ruins can be skipped almost entirely by using a guard to clip through the door to the boss room in the main hub area. This is sometimes called Dane Skip. (Discovered by &amp;#039;&amp;#039;&amp;#039;[https://clips.twitch.tv/EmpathicEnticingMoonWoofer-0TjKCzETgtuzwwOX zach]&amp;#039;&amp;#039;&amp;#039;)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The Dwarven Ruins can be skipped almost entirely by using a guard to clip through the door to the boss room in the main hub area. This is sometimes called Dane Skip. (Discovered by &amp;#039;&amp;#039;&amp;#039;[https://clips.twitch.tv/EmpathicEnticingMoonWoofer-0TjKCzETgtuzwwOX zach]&amp;#039;&amp;#039;&amp;#039;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** You can clip straight to the treasure room during the catacombs escape. (Discovered by [https://youtu.be/PaVNQfyAyTM Gizmovor])&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** You can clip straight to the treasure room during the catacombs escape. (Discovered by [https://youtu.be/PaVNQfyAyTM Gizmovor])&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>&gt;MeemawHustlin</name></author>
	</entry>
	<entry>
		<id>https://oblivion.azuriteforest.net/mediawiki/index.php?title=Redguard:Enemy_Push_Clip&amp;diff=3886&amp;oldid=prev</id>
		<title>&gt;MeemawHustlin: Created page with &quot;{{GlitchBox |title |category = Clipping |aka = Enemy Clip |image =  |videoLink =  |caption |foundby = zach |datefound = 5/3/2023 |archaeologist = N/A |archdate = N/A |source = https://clips.twitch.tv/EmpathicEnticingMoonWoofer-0TjKCzETgtuzwwOX }} &#039;&#039;&#039;Enemy Push Clipping&#039;&#039;&#039; is a glitch that allows you to clip through walls and objects by getting pushed by an enemy&#039;s thrust attack. This clipping method is one of the most effective and allows for massive sequence breaks, at...&quot;</title>
		<link rel="alternate" type="text/html" href="https://oblivion.azuriteforest.net/mediawiki/index.php?title=Redguard:Enemy_Push_Clip&amp;diff=3886&amp;oldid=prev"/>
		<updated>2023-05-27T20:56:12Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{GlitchBox |title |category = Clipping |aka = Enemy Clip |image =  |videoLink =  |caption |foundby = zach |datefound = 5/3/2023 |archaeologist = N/A |archdate = N/A |source = https://clips.twitch.tv/EmpathicEnticingMoonWoofer-0TjKCzETgtuzwwOX }} &amp;#039;&amp;#039;&amp;#039;Enemy Push Clipping&amp;#039;&amp;#039;&amp;#039; is a glitch that allows you to clip through walls and objects by getting pushed by an enemy&amp;#039;s thrust attack. This clipping method is one of the most effective and allows for massive sequence breaks, at...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{GlitchBox&lt;br /&gt;
|title&lt;br /&gt;
|category = Clipping&lt;br /&gt;
|aka = Enemy Clip&lt;br /&gt;
|image = &lt;br /&gt;
|videoLink = &lt;br /&gt;
|caption&lt;br /&gt;
|foundby = zach&lt;br /&gt;
|datefound = 5/3/2023&lt;br /&gt;
|archaeologist = N/A&lt;br /&gt;
|archdate = N/A&lt;br /&gt;
|source = https://clips.twitch.tv/EmpathicEnticingMoonWoofer-0TjKCzETgtuzwwOX&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Enemy Push Clipping&amp;#039;&amp;#039;&amp;#039; is a glitch that allows you to clip through walls and objects by getting pushed by an enemy&amp;#039;s thrust attack. This clipping method is one of the most effective and allows for massive sequence breaks, at the cost of being very situational and somewhat inconsistent.&lt;br /&gt;
&lt;br /&gt;
==Instructions==&lt;br /&gt;
&lt;br /&gt;
# Position yourself between a wall/object and an enemy. Face away from the wall and back into it to get as close as possible.&lt;br /&gt;
# Spam sheathe/unsheathe repeatedly to avoid taking damage from enemy attacks, making sure your sword is put away when you see the enemy go for a lunge attack.&lt;br /&gt;
# If the position of the enemy is perpendicular enough to the wall/object and your sword is not out, the lunge will push you straight through.&lt;br /&gt;
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==Additional Notes==&lt;br /&gt;
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* This trick can be fairly RNG heavy in terms of getting the right angle and waiting for the lunge attack.&lt;br /&gt;
* This clipping method allows for several notable sequence breaks:&lt;br /&gt;
** The Goblin Cave password door can be clipped through on the wrong side using the nearby goblin, allowing for getting to it via the teleporter to save time. (Discovered by MeemawHustlin)&lt;br /&gt;
** The Dwarven Ruins can be skipped almost entirely by using a guard to clip through the door to the boss room in the main hub area. This is sometimes called Dane Skip. (Discovered by &amp;#039;&amp;#039;&amp;#039;[https://clips.twitch.tv/EmpathicEnticingMoonWoofer-0TjKCzETgtuzwwOX zach]&amp;#039;&amp;#039;&amp;#039;)&lt;br /&gt;
** You can clip straight to the treasure room during the catacombs escape. (Discovered by [https://youtu.be/PaVNQfyAyTM Gizmovor])&lt;br /&gt;
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==Mechanics==&lt;br /&gt;
{{GlitchResearchBox}}&lt;br /&gt;
Although facing with your back to the wall seems to work better, this clipping method does work facing other directions. It is unknown how much more effective facing backwards is. You tend to slide along walls less drastically when your back is to them, which may be part of the reason.&lt;br /&gt;
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This glitch appears to have few limits as to what walls and objects the player can be pushed through, allowing for falling out of bounds and getting past mostly any wall/object you can lure an enemy to.&lt;/div&gt;</summary>
		<author><name>&gt;MeemawHustlin</name></author>
	</entry>
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