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	<id>https://oblivion.azuriteforest.net/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Oblivion%3ATCL_Glitch</id>
	<title>Oblivion:TCL Glitch - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://oblivion.azuriteforest.net/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Oblivion%3ATCL_Glitch"/>
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	<updated>2026-06-16T12:37:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://oblivion.azuriteforest.net/mediawiki/index.php?title=Oblivion:TCL_Glitch&amp;diff=3750&amp;oldid=prev</id>
		<title>&gt;MeemawHustlin: Created page with &quot;{{GlitchBox |title |category = Clipping |aka |image |videoLink = https://www.youtube.com/watch?v=RyQJbVlzDAI |caption |v1 = ? |v115 = ? |v12 = ? |v121 = ✔ |foundby = Bippo Ernesti |datefound = 12/1/2009 |archaeologist = Fevus |archdate |source = https://www.youtube.com/watch?v=RyQJbVlzDAI }} The &#039;&#039;&#039;TCL Glitch&#039;&#039;&#039; is a glitch that allows the player to walk freely anywhere without any collision or ability to fall downwards. This is very similar to the effects of using the...&quot;</title>
		<link rel="alternate" type="text/html" href="https://oblivion.azuriteforest.net/mediawiki/index.php?title=Oblivion:TCL_Glitch&amp;diff=3750&amp;oldid=prev"/>
		<updated>2023-02-18T03:05:04Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{GlitchBox |title |category = Clipping |aka |image |videoLink = https://www.youtube.com/watch?v=RyQJbVlzDAI |caption |v1 = ? |v115 = ? |v12 = ? |v121 = ✔ |foundby = Bippo Ernesti |datefound = 12/1/2009 |archaeologist = Fevus |archdate |source = https://www.youtube.com/watch?v=RyQJbVlzDAI }} The &amp;#039;&amp;#039;&amp;#039;TCL Glitch&amp;#039;&amp;#039;&amp;#039; is a glitch that allows the player to walk freely anywhere without any collision or ability to fall downwards. This is very similar to the effects of using the...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{GlitchBox&lt;br /&gt;
|title&lt;br /&gt;
|category = Clipping&lt;br /&gt;
|aka&lt;br /&gt;
|image&lt;br /&gt;
|videoLink = https://www.youtube.com/watch?v=RyQJbVlzDAI&lt;br /&gt;
|caption&lt;br /&gt;
|v1 = ?&lt;br /&gt;
|v115 = ?&lt;br /&gt;
|v12 = ?&lt;br /&gt;
|v121 = ✔&lt;br /&gt;
|foundby = Bippo Ernesti&lt;br /&gt;
|datefound = 12/1/2009&lt;br /&gt;
|archaeologist = Fevus&lt;br /&gt;
|archdate&lt;br /&gt;
|source = https://www.youtube.com/watch?v=RyQJbVlzDAI&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;TCL Glitch&amp;#039;&amp;#039;&amp;#039; is a glitch that allows the player to walk freely anywhere without any collision or ability to fall downwards. This is very similar to the effects of using the &amp;lt;code&amp;gt;tcl&amp;lt;/code&amp;gt; console command.&lt;br /&gt;
&lt;br /&gt;
==Instructions==&lt;br /&gt;
&lt;br /&gt;
# Acquire a Drain Fatigue spell (100 pts, 1 second, On Touch).&lt;br /&gt;
# On any horse, cast the Drain Fatigue spell and immediately mount it.&lt;br /&gt;
# Spam to dismount the horse as soon as possible.&lt;br /&gt;
# You are now able to run through all walls and objects.&lt;br /&gt;
&lt;br /&gt;
==Additional Notes==&lt;br /&gt;
&lt;br /&gt;
* The player can only move horizontally, and gets automatically pushed up to the height of the terrain when outdoors. The player appears to have no way of moving down aside from entering new cells via doors.&lt;br /&gt;
* The player can still interact with objects as normal in this glitched state.&lt;br /&gt;
* Curiously, although the player&amp;#039;s camera is floating and they still interact with objects from the camera&amp;#039;s position, the actual body of the player seems to interact with the height of the world terrain. Jumping and running too fast results in fall damage based on where the player would be if they were still on the ground instead of in the glitched position.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
{{GlitchResearchBox}}&lt;br /&gt;
&lt;br /&gt;
==Related Glitches==&lt;br /&gt;
&lt;br /&gt;
* [[Oblivion:Player Superposition|Player Superposition]] is a similar glitch where the actual player&amp;#039;s position is different than the camera.&lt;/div&gt;</summary>
		<author><name>&gt;MeemawHustlin</name></author>
	</entry>
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